| The
basic idea of a force feedback yoke is to move the yoke
in conjunction with onscreen action. For example, if
you're making a turn, the forces on the yoke would feel
harder as you increase the bank. Or if you crashed your
plane in a flight simulator, the yoke would push back
suddenly. A Force feedback yoke has most of the same
components as a regular one, with a few important additions
-- an onboard microprocessor, a couple of electrical
motors and either a gear train or belt system. Moreover,
it can reproduce all the movements the autopilot is
generating, hence giving the yoke the
impression to move by an invisible
hand. Flight illusion's Force Feedback Yoke is the very
first yoke to do this. It is made from aluminium and
powered by 2 electromotors.
The defelcetion if the shaft is 19 cm (which is the
same in real planes) and the yoke can turn 180° left
and right of its centre position.
The shaft will is extended in order
to allow fitting of the yoke behind a panel (for new
projects or retrofiiting)
The final version will have an electrical
trim, auto-pilot disconnect and com button. Several
yokes will be adaptable (General aviation, business
plane, airliner)
Have
a look at the short introduction movie.
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